BY MITCHELL SALTZMAN With the exception of WWE 2K16, the common thread of the WWE 2K games for the last few years has been “one step forward, at least two steps back.” WWE 2K18 does not break that trend. A new graphics engine makes the same fundamentally solid wrestling action look dramatically better, and the already enormous roster is bigger than ever before with 174 playable wrestlers right out of the box, but the primary single-player story mode is botched and none of the modes and features that needed the most work from last year’s game have been addressed.
The big new addition to the gameplay this year is the ability to lift and carry opponents in four different positions – fireman’s carry, cradle, over the shoulder, and power bomb – and then walk them around freely before slamming them. This opens up a number of fun options, especially for big men like Braun Strowman, who can hoist smaller wrestlers up and then power bomb them straight out of the ring. That feels awesome, especially when it’s in a Battle Royale or Royal Rumble match.
Hot tags have also been revamped to occur more frequently and no longer have cutscenes associated with them that interrupt the action. When a character receives a hot tag, they simply come in with a buff that allows them to run roughshod over anyone in the ring.
Requires a 64-bit processor and operating system
OS: 64-bit: Windows® 7, Windows® 8 (8.1) or Windows® 10 (latest updates)
Processor: Intel Core i7 3770 / AMD FX-8350
Memory: 8 GB RAM
Graphics: Nvidia GPU GeForce GTX 970 / AMD GPU Radeon R9 290X
DirectX: Version 11
Storage: 50 GB available space
Sound Card: DirectX 9.0c compatible sound card